Second Life University – How to Modify your Avatar’s Skin

Finally something useful! Maybe I’ll learn how to use my meshbody and skin.


Second Life University is a project that aims to teach people all about the vast virtual world of Second Life. Watch Resident Boston Blaisdale as he shows you how to modify your avatar’s skin.

Topics covered in this video:
0:00 – Intro
0:50 – Purchasing face skin that is compatible with the head you are wearing
1:45 – Purchasing body skin that is compatible with the body you are wearing
2:06 – Wearing a basic system skin
2:27 – Wearing the correct alphas for your head and body to be Bakes on Mesh (BOM) compatible
2:46 – Unpacking purchased skin
3:07 – Wearing the face skin using tattoo layers
3:42 – Wearing the body skin to match face skin
4:07 – Adjusting environment settings
4:20 – Wearing the neck blend to fix neck seams
4:29 – Reordering layers in the outfits menu
5:08 – Customizing your avatar with different Bakes on Mesh (BOM) layers
5:59 – Explaining differences between system skin and tattoo layer skin
7:00 – Displaying various ways skins are sold by Creators
7:55 – Purchasing tattoos from the Second Life Marketplace
8:23 – Adding tattoo layers to your avatar
8:44 – Suggestions for more affordable options for skins

SLU PlayList: https://second.life/university
Second Life Blog: https://second.life/featurednews
Second Life Public Calendar: https://second.life/calendar
Second Life on Social Media: https://second.life/communityresources

#SecondLifeUniversity #SecondLife #LindenLab #VirtualWorld #Metaverse #BostonBlaisdale

2 comments

    • Oh yes, Neil, I guess most things in SL are made in Blender and similar programmes these days. Ever since they came up with Mesh building, the inworld tools aren’t good enough to produce the amount of details we’re used to by now. I’m happy I can glue two or more Prims together, oldstyle way, but the results won’t cut it in world anymore. That’s good on one hand since the stuffz we can buy on Marketplace is often of unbelievably high quality – while remaining on low Land Impact. On the other hand all the many many sandboxes and private places where people used to build all the stuff are ghost towns these days. This development took a lot of life out of the SL grid. Like the Marketplace replaced all the shops and malls and replaced them with kinda mailorder system.

      SL is slowly killing itself. 😦

      https://marketplace.secondlife.com/

      General wassup?

      https://nwn.blogs.com/nwn/

      Like

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