I guess Animesh is kinda important for when you’re a builder like, so I’ll reblog this newness. Thanks for all your hard work, Inara.
On Wednesday, November 14th, Linden Lab announced the official release of Animesh, with the promotion of the Animesh viewer as the de facto release viewer.
Animesh has been in development for about a year, and like Bento, has been a collaborative effort between Linden Lab and Second Life content creators. Essentially, it allows the avatar skeleton to be applied to any suitable rigged mesh object, and then used to animate the object, much as we see today with mesh avatars. This opens up a whole range of opportunities for content creators and animators to provide things like independently moveable pets / creatures, and animated scenery features.
Alpha flipping: use of multiple mesh models to achieve a sense of movement by rapidly cycling through them via script, revealing and then hiding each one in sequence – in this can giving the illusion…
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