I always thought GTFO was a brainchild of Dutchie and Ana. Just when I was wondering if I should start playing the game (https://orcaflotta.blog/2018/07/06/cafe-racer/), here come Inara with some much-needed enlightenment.
Get the Freight Out (GTFO) is a popular in-world game among many vehicle users. HUD-based, it allows players to “haul” cargo from by land, sea or air, point-to-point across the mainland continents of Second life, and over their connected waterways and seas (e.g. Blake Sea). In doing so, players can earn in-game (and non-redeemable) “Goal dollars” – G$ and game experience points which allow them to “level up” through GTFO.
Since its launch, the game has grown to encompass, at the time of writing, over 280 different land, sea and air vehicles, and has over 300 “hubs”- the points at which players use to collect / deliver their cargoes – scattered around the Mainland continents of the grid, presenting players with multiple opportunities for collecting and delivering cargoes, with more being added all the time.
In fact, such is the popularity of the game that many vehicle creators are offering…
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