Linden Lab Lies! :o

Ahoy! I guess y’all received this email sent to us by the friendly neighbourhood lab:

email

… and the fluff party rolls on for a while longer. Ugh, come on, read it yourself. And the mail is ok-ish. I have nothing to complain about. What I found much more disturbing was a blogpost by SL-famous Inara Pey:

inara
Very shill post by Inara.

Can it be the good old – and usually very trustworthy – Inara has mutated into a (paid) shill for the lab? I was particularly startled by this portion of her post:

the Lab is diverting all of its resources into Sansar at SL’s expense.

Neither assessment is accurate – asthe Lab has repeatedly tried to state.

That’s news for me. Last thing I’ve heard was the complete opposite. Remember what Ebbe said in an interview when he was asked directly?

cannibalization
Good times when this blog still pretended to care about shit.

I commented on Inara’s blog already. Maybe some other concerned SL residents care to leave a comment as well. Oh, well, yes, I know the cannibal story is like almost 2 years old by now … but still. What was said, was said.

leserbrief
My love letter to my great role model Inara.

By the way …

sansar2
Sorry …

Yes, I did it. Applied for an Sansar account and it was granted. Holy shit, what a disrespectful, treacherous traitor this Orca is. 😦 A real meaniepooface. But wait, hear me out please. I’m doing it all just for you! You know, stunt avie and all? Really wanna find out if I can even connect to Sansar and how laggy it is on average hardware without any added VR shit. Also it might take days before I finally muster up enough nerves to plunge into that “experience”.

Oh, and didn’t the Lab just state that we can’t access Sansar on Linux? Hmmm, seems it might take a few more years before I can finally log in. :/

But then another kindasorta positive aspect of Inara’s post was this snippet:

The infrastructure work has been on-going for some time – most recently the Lab has deployed a new simulator build using a more recent version of Linux, and a further operating system update will also be forthcoming.

(Boldening by me)

See that? Did you know our beloved grid, our most favourite virtual world, was Linux-powered? I mean it was clear, was it not? 99% of the internet and other networks are running on Linux, why should SL be an exception? Don’t you feel obliged now to at least give it a try if Linux wouldn’t it be a positive impact on your personal desktop as well?

Okay, ’nuff of that shit for today. It’s cold and rainy outside, even colder and damp inside the house. To make it short, this ain’t really a comfy atmosphere. So I should stop thinking uncomfy thoughts and posting uncomfy posts but instead jump back into bed. Oh yes, best idea ever.

Laterz xoxoxox

 

14 comments

    • You mean, you didn’t find a way to name the experience you’d just created, Luna? Whoa! That’s bad GUI by LL. But obviously it must be possible, since many others have already created experiences and named them. All I managed to do so far was having a peek at the atlas/table of contents. Guess in order to really enter Sansar I’ve gotta download a viewer … and that viewer is exclusively available for Windows PCs. 😦

      But hey, anyway, I hope you did at least make some snapshots of your creation. Images you can show here in this very blog. Please, say you got some. Pleeeeez …

      Like

    • The option to name an Experience is on the very first screen displayed when you click Create Experience.

      It’s even called “Name the new experience” and has the cursor anchored in it by default.

      See:

      Like

        • Okay, I just now did what Inara said, but someone had already used the name. Which is just one reason why an alphabetized directory would be facking necessary! But noooooo!

          Like

  1. Several errors of comprehension in this post.

    1. The Lab has not diverted manpower to Sansar at SL’s expense. They have been on a drive to recruit talent and skills specific to Sansar for the last 3 years – and at the same time have continued to recruit into SL’s skill set as well.

    Where there has been a switch in focus on platforms by some staff – on the technical front, Widely Linden, Nyx, Monty, Runitai and Kelly, for example – the personnel are not necessarily “elusively* working on Sansar, but do flick back to SL when needed (Monty Linden has been available to assist with some of the more recent HTTP work for example). At the same time, as Monty’s *primary* (but not exclusive) focus did swivel to Sansar, Oz recruited Rider Linden into the SL development team, and he largely took over the remaining HTTP work from Monty.

    Oz also continues to recruit into the SL team, just as the Sansar team continues to recruit fresh talent.

    So no, there isn’t any diverting of skills at SL’s expense.

    Elsewhere at the Lab, staff move fluidly between bother platforms. Members of the Community team (Xiola, Torley, Brett, for example) work on both Sansar and on SL. Patch likewise moves between the two.

    2. You are taking Ebbe’s comment on cannibalisation utterly out of context, and you should really read the full transcript and listen to the audio to understand what he was saying, rather than relying on a cherry-picked partial quote and then drawing a lopsided and completely inaccurate conclusion.

    In short, Ebbe was responding the risk of Sansar drawing users away from Second Life to the point where the latter is no longer viable. While this is – and always have been – a risk. It’s always been there throughout SL’s history (and just because it hasn’t happened thus far, doesn’t mean it couldn’t happen in the future, with or within Sansar being around).

    He also points out that while it is a risk – Sansar is going to take a good amount of time to reach a point where it might rival SL sufficiently enough to do so, but even then, it may never offer everything SL users like and enjoy. But the risk is there.

    In *this* context, his comment was that were there to be any kind of user base “cannibalisation” of people moving away from Second Life, then better (from the perspective of the Lab’s survival) the users go to Sansar, rather than to a platform operated by another company.

    Absolutely nowhere in his reply did Ebbe ever state LL were seeking to “cannibalise” SL directly for the the benefit of Sansar. That’s simply your own bias intruding into matters.

    3. I’m not a “paid shill” or any other kind of shill. Rather, I attend meetings, I listen, I record (when permitted) and I transcribe and offer audio. In that way, I learn first hand what is being said, who is saying it, and the context in which it is said and report it accordingly, rather than jumping to conclusions, offering out-of-context quotes (often for the benefit of page clicks) or hearsay.

    Liked by 1 person

    • That’s a fair response, Inara, and may I say I’m kinda over the møøn and patting myself on the back for having a super influential super bloggerista such as yourself, looking at my humble diary. Thx for throwing an eye.

      But you must see I’m not taking anything out of context but was merely repeating what I readered in Hamlet’s NWN (see the screenshot and text snippet I used for my old original post). And for me it was clear, after reading Hamlet’s article that LL are using our membership fees to pay for Sansar development. And you just confirmed that some labbers are working on both platforms now, which translates to me as less manpower for SL. It’s typically for the mostly ADHD suffering millenial lab employees to lay the boring SL shit aside and jump onto the next shiny thing as they already did so often in the past. If that isn’t cannibalism then I dunno what else. So I didn’t take anything out of context, merely used it in the context as presented to me.

      And that I don’t have any fucks to give about page clicks should be clear to anybody. If I would care about those things I’d put much more effort in my diary. Sorry for not attending meetings. I’m not a fan of boring talks about geeky techy stuff. I leave that to the expert people such as you, Inara. But I look at Sansar thru my sociopolitical glasses, which is the far more interesting and consequent perspective anyway.

      Ok, I take back the “paid shill” but the way you and Drax, Berry and Jo present Sansar to your reader/viewership looks very much like promo. You’ve gotta admit that.

      See, our blogs are very different and almost never touch: You’re an active avie, interested in SL mechanics and inner workings, and you care. While I’m a slacker, formerly involved in the SL Sailing Community, nowadays more interested in promoting GNU/Linux and destroying Microsoft/Apple, a diary scribe on my way out of SL. There’s only a small part on the vann diagram where our blogs do meet … and naturally we’re reporting about it from different sides. While you’re happily jumping onto all the new technology I’m sceptical and see Sansar as a threat to SL. An incompatible threat as that. Because in the long run there can only be one: SL or Sansar. Weirdly enough, since Sansar is for teenage boys with too much money for Octopusses and game controllers while SL is meant for community builders, for girls, heavily relying on social interaction … and fuk how it looks. So this is basically just a sideshow in the oldold battle of the sexes. And this round looks like it’s going to the boys. 😦

      Like

      • “And for me it was clear, after reading Hamlet’s article that LL are using our membership fees to pay for Sansar development.”

        So what? The revenue (or rather, the profits obtained from the revenue) generated by Second Life belong to LL to do with as they wish. They are under absolutely no obligation to “only” spend that money on Second Life. Nor does expenditure on Sansar automatically prevent LL from also putting money back into SL (rather than simply banking it).

        “And you just confirmed that some labbers are working on both platforms now, which translates to me as less manpower for SL.”

        Except again, you’re wrongly construing from this that no-one is being hired to fill the voids where they exist – which isn’t the case. As I pointed out above, Oz Linden has (and continues) to recruit skills specifically for Second Life – just as the Sansar team are also recruiting skills specifically to work on Sansar.

        As it is, since Sansar has been announced, product updates and under-the-hood improvements with Second Life have continued.

        “I’m sceptical and see Sansar as a threat to SL. An incompatible threat as that. Because in the long run there can only be one: SL or Sansar. ”

        That’s because your viewpoint is both narrow and biased. Few things (outside of death and taxes) are a case of one or the other. There is absolutely no reason why Second Life and Sansar cannot co-exist and appeal to different markets – or why some people who are engaged in Second Life may not in time find themselves involved in both SL and Sansar, and flip between the two – just as many do with OpenSim.

        If nothing else, OpenSim’s existence underlines the flaw in your basic logic. By your reckoning, OpenSim should have either withered on the vine because it failed to attract SL users – or it should have killed SL by sucking it dry of users. Neither extreme is the case. Both Second Life and OpenSim continue to exist. Both cultivate their own audiences, and both share an audience that bounces back and forth between the two.

        That said, in time, there is a risk that Sansar could grow to the point where it draws sufficient users from SL so as to render SL as no longer viable..But this brings us full circle: as I said above, that, has always been a risk Second Life has faced; just because it hasn’t happened thus far, doesn’t mean it won’t happen in the future, be it because of Sansar or some other platform which may appear, particularly given the widespread industry interest in virtual spaces.

        “the way you and Drax, Berry and Jo present Sansar to your reader/viewership looks very much like promo. You’ve gotta admit that.”

        Nope. I don’t admit anything of the sort. As I said, I attend meetings, I get to see first-hand what is going on, I spend time talking to people at the Lab about projects, etc., in order to avoid – as far as I can – slipping in sloppy, subjective commentary. I’m perfectly prepared to critique the Lab when and where warranted critical feedback is warranted (and I do so).

        What I opt not to do is to lambast the Lab on some incorrect or subjective point-of-view or feeling of injustice born of the fact they are doing something I do not personally like, etc. I also tend to approach things from the viewpoint that, when all is said and done, Linden Lab is a business first.

        Liked by 1 person

  2. “They are under absolutely no obligation to “only” spend that money on Second Life.”
    True dat. They are not. Buuut just because something is legal doesn’t equal it being fair or wise or humane or even economically sound. There is a divider between COULD andn SHOULD, you know. They are under obligation to do the ABSOLUTELY BEST for their existing, their only profitable product … and the users of said product. Which is Second Life. And let’s be honest here, they do neglect SL and their paying customer base on an almost criminal level … since long years.
    And now they found the next stupid shiny that will only benefit a very miniscule number of mainly male geeks and put much too much effort in this niche. Fukn millenials with heir short attention spans. 😦

    “As I pointed out above, Oz Linden has (and continues) to recruit skills specifically for Second Life”
    OUCH! 😮 I hope he recruits people first and foremost. I hate it when human beings are reduced to their skillset and profitableness. That’s so uaaargs … American. 😦
    Be that as it may, every person hired for Sansar is a person wasted and an opportunity lost for SL. Once the hype will deflate – probably after xmas – all these young hopefuls will find themselves under their favourite bridges, begging for money. 😦

    “There is absolutely no reason why Second Life and Sansar cannot co-exist and appeal to different markets – or why some people who are engaged in Second Life may not in time find themselves involved in both SL and Sansar, and flip between the two – just as many do with OpenSim.”
    Yes, they both appeal not only to different markets but to totally incompatible markets. Sansar is for gamers, moneymakers and consumists. And almost exclusively for males since most women get dizzy when wearing a facehugger. SL is that quirky little toolset for amateurs and lovers where we can dress our dolls and be like totally kawaii. But the lab has a different vision. They never liked SL enough to really improve it and bring a new, better version of it to the market. All they did was coming up with those unusable V2 and V3 viewers. So basically just another patch-up of the trainwreck. Had they invested manpower, computing power and clever engineering much much earlier SL would still be the big thing it once set out to be. But that’s obviously too much effort and long term labour for our immediate satisfaction seeking millenials.

    “That’s because your viewpoint is both narrow and biased.”
    D’oh!
    I’m a SL resident/customer and as that what viewpoint do you want me to present?
    As I said before, I’m a woman, not at all interested in technological gimmickry and short term fashionable techy items but into online community building. Why should I show the slightest bit of interest towards a totally impractical computer system like AR. I don’t have enough empty space in the house to run around blindfolded by an octopus and tripping on neighbour’s cat.

    “If nothing else, OpenSim’s existence underlines the flaw in your basic logic.”
    Nope, it doesn’t! Open Sim and the many projects and worlds existing within it, is basically the same as Second Life, just managed and powered by other folks. But basically piggybacking on SL’s technology. SL has nothing to fear from OpenSim since OS fails to attract the crowds.

    “that, has always been a risk Second Life has faced; just because it hasn’t happened thus far, doesn’t mean it won’t happen in the future”
    No worries, Inara, it WILL happen! If the lab won’t change its attitude towards their only cash cow and treats it like the fugly bastard child – kinda like they always did – they will bleed SL dry and wreck it and jump onto the next shiny.

    “some other platform which may appear, particularly given the widespread industry interest in virtual spaces.”
    I guess I’ve stated often enough that I’m not anti-AR and see many good uses for it. Particularly in the medicinal, architectural and engineering sector. As industry I’d have a widespread interest in virtual spaces as well. But we’re not industry, are we? And that useful application for the industry is not Sansar, is it?

    “Nope. I don’t admit anything of the sort. As I said, I attend meetings…”
    Yes, you do. That’s why I call you the bestest informed SL bloggerista. And, true, I didn’t see you attending the small group of bold atlas hoppers in Drax’s latest vids. But, if you’d watched them as well you gotta admit, what they are doing is finest propaganda. So I apologize for throwing you into the same basket.

    “slipping in sloppy, subjective commentary.”
    Hey, that’s what I do, that’s my style! That’s what people love me for. Particularly that I sometimes actually express my own viewpoint and my own interests. It’s that subjectivity we need in order to have interesting blogs instead of filled in formulars. I admit I don’t like Sansar. Not the concept, not the needed investment in very restricted hardware you can’t use for anything else. And particularly I hate Sansar for being made and curated by a company that should really have better things to do with their limited manpower and only one halfheartedly maintened product. LL are the last people I wanna see working on such a niche product as Sansar.

    “Linden Lab is a business first.”
    So what? Do they expect extra brownie points for being a business, or what? I guess being a business is their problem, not mine. I know they’re a business since they’ve sold me a product. In fact they are the main purveyor for all my VR requirements. But they aren’t a very good business and I’ve the feeling they are slowly drifting away from me and losing focus on the important things (the millenial problem again). Which are developing and maintaining their existing product. You know the one we all use and love/hate, the one that amuses and angers us to no end: SL.

    Like

  3. Who looks severely biased is Inara. Someone must have replaced her lol.
    She even told that an old laptop that chokes to death with SL, with its Intel HD4000 graphic card, runs Sansar reasonably well, LOLMAO. In SL there are regions filled with totally unoptimized content and insane texture usage, and unoptimized trees that kills your framerate if you have shadows on and they make a forest of them! While my newest hardware works smoothly with Sansar, I have also an older laptop that still works with SL, adjusting graphic settings and avoiding those places, but it needs mouth to mouth resuscitation with Sansar. Even newest i7 laptops with Nvidia+Intel graphic card struggles more with Sansar in Intel graphic mode, even if its a more advanced Intel card than hers. Sansar has a better graphic engine that takes advantage of multicore and other features, but you can’t compare apples and pears, different conditions and not counting graphic settings.

    Opensim? Almost nobody uses Opensim, else SL would no longer be around. Among other reasons, Opensim is very much like SL but “I have all my stuff and friends in SL” is something I hear often. It doesn’t matter how much it’s cheaper to build there or even free, or that you can have larger regions and other appealing features like those. Someone runs it as an extra SL-like sandox and then they still log in SL. There aren’t many who are in Opensim only. Was it not an opensource but a multimillion project like Sansar, they would be licking their wounds and counting their losses now. If you think you can compare Sansar and Opensim and that’s where Sansar is going to go, good luck. You may think Sansar would appeal different users, that’s possible, perhaps in future, but it doesn’t look like that so far. Everyone I met there came from SL. Those who aren’t SLers must be a minority. Not that Sansar wasn’t advertised outside SL, eh? There are articles on many mainstream websites. Articles were written even before the launch.
    Not only that, but they said Sansar is not SL 2, while in truth it looks like it really tries to be. You have your usual avatars, chats, market, 3D regions to explore… It is VR oriented, but it runs in desktop mode too. There is more difference between Second Life and Sinewave Sinepace – which is more game oriented and features even quests – than between SL and Sansar. The only substantial difference, from a not creator perspective AKA most of the users, is that you don’t have a contiguous grid, but many SLers don’t see it anyway, and there are isolated regions in SL too.
    Friends, inventory attachment, and hardware requirements and connection speed would still hamper Sansar adoption, but… unlike Sinespace, Sansar it’s the same kind of virtualworld as SL and unlike Opensim, Sansar comes with better features than SL. If it begins to be adopted, it is totally likely that it’s going to compete for SL user base with similar kind of usages, rather to simply coexist.
    For now Sansar is lacking inworld interactions and a number of features but improvements are planned. But even now… Art? They are mostly just to see and no profit creations in SL, and you can build a creation for free in Sansar, the graphic is better, why should I keep to build art in SL now? Museums? Too. And in future, sailing? If eventually they make vehicle simulations as good as SL and they allow huge spaces as they planned, why should I struggle with SL small regions and region crossings?

    If Sansar begins to be successful, even in case it doesn’t eat SL as a whole, it would definitely bite SL and its economy. Creators get intimidated even before, waiting before investing further in SL and beginning to cash out. The announcement here sounds like a message to reassure. Inara said “en masse” elsewhere, but you don’t need a massive exodus to destroy SL economy: it’s already a small market. Your better options are either Sansar is going to be stellar or Sansar fails hard.
    The real risk is not only “[Sansar] draws sufficient users from SL so as to render SL as no longer viable, but that then even Sansar turns out not profitable eventually. SL can still work with hundred thousands active accounts as it is now, but Sansar has been designed for 10s or 100s of millions, not so few, even less as few as Opensim. Ebbe A.’s point was “Now you have two things that don’t really work rather than one thing [SL] that sort of works”
    So far, in a month, Sansar didn’t get an enthusiastic, overwhelming, skyrocketing increase of active users, its rather the contrary. Still too soon, hard to say how it’s going to be, in a year Sansar could be totally awesome, a complete flop, or… the worst thing: so so.

    I’m fairly positive with Sansar, but things are as they are. Fanboys and fangirls or people who only listen to devs’ point of view don’t help.They rather create wrong expectations and then disappointment as users face the reality, then polarization as they insist with their bias, raising further skepticism. Don’t do that, please.

    Liked by 1 person

  4. Inara’s credibility does not mean anything to me, she is the “Official” Lab’s blog face, as Draxor and Singh, so any that comes from them that is not technical is to be taken with a lil of salt.
    I was 3 weeks in RL holidays, all of them spent in Sl, forgot completely that Sansar existed.

    Liked by 1 person

    • Are you crazy? Spending your valuable vacation time sitting behind a computer and playing SL? What??? No trip to the Algarve or to quirky Faro? Some beach life instead of typing life?
      I know as soon as our van comes back from the workshop we’ll be out on safari … and fuk SL and fuk this blog. 🙂

      Liked by 1 person

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s