MORLITA Quan’s “A Wild Lost Line” @ MetaLES

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Before we start first some technicalities. Since I still can’t save any snapshots from my production machine I logged in my oldest altsister, OhOrca Oh, on my Gaga computer to check Mortlita’s newest exhibit and do some photos. I mean, what for do we schlepp those alts around with us if they can’t be a bit useful from time to time. So I went to MetaLES and TPd little Oh (who is in fact taller than me) to the exhibition, gave her a camera and a notepad and asked her to get busy. Here’s OhOrca’s report …

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Blahblahblaaaah … ya, bish, I know what to do. Bugger off. Now let me enjoy Morlita’s art in peace and quiet. It already starts quite creatively, in a couple thousand meter height in a non-traditional gallery way. In fact nothing up here is like we expect a gallery to look and function like. This is typical for Morlita. When she had her exhibit “Pandora” @ my sister’s OrCafé she also kinda exploded the boundaries of the café and we had to create a lot of extra exhibition space on floats in the OrCafé marina.

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The giant poster already hints at what we get to see here: Rather huge art pieces, kinda interactive (we can walk thru them), wildly arranged along a path marked by 3Dimensional arrows. I got the impression this wasn’t as much about the single pieces but about the general impression, the grandiosity of Morlita’s installation as a whole.

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That’s art as I expect it to be in the context of Second Life, big and bold, fun and kinda interactive. Maybe not in the way as her installation at the OrCafé was, where you as beholder could become a part of the art but in “Wild Lost Line” you also have to walk on weird pathways, without ever having a traditional floor under your feet. So the exhibition becomes quite the 3D spectacle, a hall, a room, a space with you in it.

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So Morlita’s art is not just as I expect art to be in SL, but it’s how I love it!

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About the single pieces, I think they are strong, each of them very strong. But maybe not as high art but more like design pieces. What I really like about them is the emphasis on geometric patterns … without ever becoming too perfect, too geometrical, to straight, too sterile.

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No, it’s exactly that element of chaos in all of Morli’s works that make her exhibits so special, so almost tactile, so lively.

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Impressive: For a while we’re strolling a couple meters above the pictures/designs. The art becomes the path now. While we’re looking at it we’re automatically drawn forward through the exhibition space. And if you managed to find me in the pic you’ll get a feeling for the size of this exhibition.

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“Beauty is in the eye of the beholder.” This old saying holds no longer true when Morli gets to work, because then beauty is also below your feet … and practically all around you.

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Consequently, after having trampled Morli’s pictures with our feet, this humble sign arrow hangs on the “wall” and becomes art in itself.

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The farther along we follow the Wild Lost Line the more chaotic it becomes. In parts it looks as if Morli was interrupted during hanging of her works. This picture for example sticks out of the “ground” in an angle, a wild angle.

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Ooops. 😮 first I was under the impression the lines of this piece were drawn on a white  canvas, when in  reality they were floating free in front of it. I guess Morlita is one of the best 3D artists in SL. The way she plays with our perception, how she tricks us, is exceptional. We really have to get into the piece to get it, to decipher Morli’s artwork.

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Another example of her chaos in order or order in chaos mentality. In a rather straight and rectangular exhibition she dares to destroy the order of things. I guess it’s her latin anarchistic mind, and I love it!

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As I mentioned already, most of Morlita’s singular drawings are pretty strong design objects themselves. I wouldn’t mind having this hanging in my lounge. Since Morli is a RL artist I guess this piece is even on the market but prolly quite a bit above my paygrade. Parttime Orcablog contributors don’t earn that much. 😦

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And another trick: Knowing quite well we’re in 2000 meter height I mistook this blue floor for a piece of sky and at first didn’t dare treading on it. But it’s quite secure. 😉

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At this part of the Wild Lost Line we get presented some really good singular paintings. And again it’s the almost biological looks and feel of the pictures that draws me towards them.

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When you get closer you notice how huuuge they really are. I got many houses in SL but not a single one with walls tall enough to hang such a painting. 😮

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The semi-transparency of many pieces illustrates the multidimensionality of the exhibit.

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Particularly clear it becomes when we follow this blue pathway. What looks pretty geometrical at first is in fact rather imperfect, with strange angles and partly uneven floor.

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Morlita is much too clever and has too good an eye for these imperfections to be accidental. No, it must be her hispanic anarchic nature hard at work here. I assume these little glitches in the matrix are part of the program.

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We know those 3D boxes from OrCafé. Try to sit in the chair and …

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… get TP’d to another exciting level.

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Or rather not so exciting but on this level we find a nice relaxing meditation spot with a soothing soundloop.

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Aaaaaaauuuuuuummmmmmm …

This is the perfect way to wind down after the design onslaught on our senses. Wanna know more about Wild Lost Line and Morlita Quan, read Inara Pey’s blog or go directly to MetaLES.

 

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